Breaking News: Trading System to be Changed

Started by Barlow 21, October 03, 2011, 10:55:29 AM

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Holz

Quote from: Fyfe_gun on October 15, 2011, 01:19:29 AM
rolling lockout is a great idea

wouldnt mind seeing a wildcard where you can pick your team again for the salary cap you have only for one week like in soccer. Advantages the good coaches with high value teams and stops mid season whinging

stupid idea fill your team with all rookies, 8-10 weeks later play the wildcard and pick a team full of premiums. It works in the EPL game becasue you dont have players who can triple in value or more.

Ziplock

I was gonna say the same holz, but was lawy. It would cause everyone's team's to be too similar- guns n rooks strat would dominate in every serious team, and anyone considering differently would just be laughed at and no competition (unless they happened to pick every single best smokie for every position:.)

Master Q


ossie85


What do people think of say a system where you can do more than 2 trades a week, but each additional trade costs you 50 points? Just something I'm pondering.

So you can do 2 trades for free, but a 3rd trade costs you 50 points, and a 4th costs you another 50 points etc?

Seems odd sometimes that we're forced into donuts sometimes, never really happens in the real stuff!

Master Q

Nah don't really like it. Again takes skill out the game.

ossie85

Quote from: Master Q on October 15, 2011, 06:47:55 PM
Nah don't really like it. Again takes skill out the game.

On the contrary, I think it would add skill to the game. Is losing 50 points now better than saving a trade for later in the year? Or risking that your new player actually scores above 50... All sorts of conundrums. Still the same amount of trades per year, but doesn't give anyone a huge advantage

Master Q

If you were going for your League before a big game you could throw one and fix up your team by making like 5 trades...

ossie85

Quote from: Master Q on October 15, 2011, 06:56:08 PM
If you were going for your League before a big game you could throw one and fix up your team by making like 5 trades...

At the cost of 150 points, and then you wouldn't have those extra 3 trades later on

Master Q


bowyanger

Quote from: ossie85 on October 15, 2011, 06:55:06 PM
Quote from: Master Q on October 15, 2011, 06:47:55 PM
Nah don't really like it. Again takes skill out the game.

On the contrary, I think it would add skill to the game. Is losing 50 points now better than saving a trade for later in the year? Or risking that your new player actually scores above 50... All sorts of conundrums. Still the same amount of trades per year, but doesn't give anyone a huge advantage

Similar to the Footy Tips fantasy game

Ziplock

Quote from: Master Q on October 15, 2011, 08:34:24 PM
So  ???

I agree with Q. If you're playing a ghost ship one round, and you're purely focused on league, you can just get your team prepped for a bigger matchup.

ossie85

Quote from: Ziplock on October 15, 2011, 11:51:53 PM
Quote from: Master Q on October 15, 2011, 08:34:24 PM
So  ???

I agree with Q. If you're playing a ghost ship one round, and you're purely focused on league, you can just get your team prepped for a bigger matchup.

How is that different to the current set up though?

Ziplock

ok, so atm you may trade off like 2 players to get a shower load of casdh to upgrade another 2 next week right.

But, if the team you're playing is really shower and averaging like 1300 points, you can easily afford to trade off like 6 players, losing 300 points, but still winning your ,atch comfortably. That could mean like 5 upgrades in 2 weeks without any real loss.

ossie85

Quote from: Ziplock on October 16, 2011, 05:36:22 AM
ok, so atm you may trade off like 2 players to get a shower load of casdh to upgrade another 2 next week right.

But, if the team you're playing is really shower and averaging like 1300 points, you can easily afford to trade off like 6 players, losing 300 points, but still winning your ,atch comfortably. That could mean like 5 upgrades in 2 weeks without any real loss.

That is true, but surely if you did that one of two things would happen

- you'd either run out of trades quickly

- or you hardly used trades at the beginning of the year

So it doesn't give anyone a significant advantage over the whole year at all.

Is just an idea :) Another one I'd like to see is that all players be able to moved into any position

I.e. if you have 9 forwards playing, but only 6 backmen are named, you are able to move one of your forwards down back. BUT only half that player's score counts. So all players can move anywhere, but only score fully if they are in the correct position. Mostly because it seems strange that if you have if 25 fit players you can't field an entire team (as if Collingwood say "crap, we only have 6 forwards available, better play a man down this week instead"

Ziplock

that one I wouldn't mind that much. But be prepared now for everyone doging about how it would destroy necessary depth in teams :P