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Footy Fanatic

Started by MTTY, May 02, 2011, 08:47:18 PM

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Jroo

Quote from: Sapientia on April 10, 2013, 04:21:36 PM
Pretty much everything's prepared now. I've got all the player info in, all the overalls prepared and now I've just got to edit each player's specific abilities and centre to overall.

3/18 teams done already so hopefully it's done by the weekend. I'm an optimist!
That would be awesome. Good work and if you want me to test it, I'd be happy to

Sapientia

I'd love it. I'll get you the deets (and anyone else who was keen; message me!) when I'm done.

This is my 2nd draft balance sheet so far



I think that's pretty fair, for now at least. The weighted ranks place a heavier reliance on elite players as really, why should the 22nd player have the same influence on the overall skill of the team as the first in my opinion.

If there's any feedback/criticism with how it's shaping, let me know and I'll try and address it :)

Jroo

That's pretty much spot on, again you've done an awesome job  ;D

Jroo

I tell you what would be good, if we could get in contact with the developer of the game so we are able to have Gold Coast and GWS in the game. It would be awesome  ;D

Sapientia

I've tracked him down on footytips I believe and messaged him (a week ago, he's not been online though) so hopefully in doing the lists it might take a load off of him and he'd be able to do it. It wouldn't be difficult, he'd have to edit fixtures and a few things within the game but given the code exists it wouldn't be complex.

If I could grab the source I'd give it a go with my own basic skills (as I seriously think it'd be quite a simple task) but in the time it'd take to give me the source he could probably do it himself with considerably less risk of IP theft.

Hopefully he's happy to. Hosting updated rosters on his website & GC/GWS being in game would hopefully bring more traffic and enough donations to justify it.

Jroo

Quote from: Sapientia on April 10, 2013, 06:25:07 PM
I've tracked him down on footytips I believe and messaged him (a week ago, he's not been online though) so hopefully in doing the lists it might take a load off of him and he'd be able to do it. It wouldn't be difficult, he'd have to edit fixtures and a few things within the game but given the code exists it wouldn't be complex.

If I could grab the source I'd give it a go with my own basic skills (as I seriously think it'd be quite a simple task) but in the time it'd take to give me the source he could probably do it himself with considerably less risk of IP theft.

Hopefully he's happy to. Hosting updated rosters on his website & GC/GWS being in game would hopefully bring more traffic and enough donations to justify it.
Oh awesome  ;D that's a lot better than I thought. Hopefully he can help us  ;D

MTTY

Great work, i'd be happy to offer any help. Although it seems like you two have covered most of the necessary work.

Jroo

Any news in it Sapientia?

Sapientia

Still plugging away. It's really, really bland doing all the teams so I'm a bit behind where I expected. Struggling for motivation but pushing through.

In all the test runs pretty much key defenders are offensively dominating. Any idea as to how I could tone this down?

Jroo

Quote from: Sapientia on April 15, 2013, 02:15:43 AM
Still plugging away. It's really, really bland doing all the teams so I'm a bit behind where I expected. Struggling for motivation but pushing through.

In all the test runs pretty much key defenders are offensively dominating. Any idea as to how I could tone this down?
Yes I used to have this problem, very annoying  >:(
One thing I found was that the the higher your health was the more disposals you got (probably because you stay on the field longer) so I'd make Ablett and all the ball magnets 99 health. Maybe try lowering the health of hey defenders could be m only suggestion.

Sapientia

Yeah, I'll try a few things. Like, Talia gets 30 touches in my trials and I'd intentionally set his offensive stats low ugh.

Cheers.

Jroo

Quote from: Sapientia on April 15, 2013, 08:06:01 PM
Yeah, I'll try a few things. Like, Talia gets 30 touches in my trials and I'd intentionally set his offensive stats low ugh.

Cheers.
Yeah it's pretty frustrating. That's one thing I always wanted to be fixed up. Hopefully you can do the best you can so the key defenders don't rack up soo much of the ball. In reality Talia will be lucky to get 10 disposals.

Sapientia

Yeah. It's a balance of nerfing the key backs so they're not offensively brilliant but still allowing them to defensively be sound.

Sapientia

NAME 1 2 3 4 5 6 7 8 9 10 T A
Rutten 16 8 17 14 21 21 14 8 16 9 144 14.4
Talia 10 6 15 13 10 14 17 13 11 14 123 12.3
Frawley 16 9 15 20 9 13 20 13 14 17 146 14.6
McDonald 19 17 17 16 20 19 27 13 10 24 182 18.2


NAME CR CL LK SK HB ST MA DA RUN OV
Rutten: 46 46 72 62 53 78 58 84 40 77
Talia: 54 43 72 70 67 87 56 88 36 82
Frawley: 53 44 70 65 72 76 60 78 41 77
McDonald: 66 55 69 60 58 74 66 80 28 76


T: Total
A: Average
CR: Crumbs
CL: Clearance
LK: Long Kick
SK: Short Kick
HB: Handball
ST: Strength
MA: Movement Average
DA: Defence Average
RUN: Run Percentage%
OV: Overall


McDonald was the puppet in this - I kept him as is and edited the others. It's either in the run%s or cl/cr stats. Reckon the latter. Loving this, personally. Reckon I've cracked it.

Sapientia

trial run two restoring everything bar crumbs/clearances


Frawley 23 14 16 15 12 29 16 19 17 23 184 18.4
McDonald 9 20 14 11 13 14 17 13 18 16 145 14.5
Rutten 13 21 13 26 14 13 17 12 12 15 156 15.6
Talia 16 19 17 17 9 15 19 11 20 14 157 15.7


:)!!!