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Mr Football beta test

Started by ben1994, April 30, 2011, 12:37:08 AM

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m0nty

- Fix numbering bug for draft picks
- Amend draft so that you have a choice to make your last draft pick from the National or PSD
- New system for rejigging positions after the introduction of the sub
- Go through the commentary to look for bugs in the event flow
- Salary cap on eligibility for the seconds Potential point ($500k?)
- Add elements to front page: ladder, recent games, team stats, upcoming medal and trophy milestones... possibly merge with season page?
- Add ability to change position by spending Potential
- Add drop-down boxes to upgrade attributes and skills on List page
- Add Pressure trait based on games played
- Add ticket system

m0nty

- Fix numbering bug for draft picks
- Amend draft so that you have a choice to make your last draft pick from the National or PSD
- New system for rejigging positions after the introduction of the sub
- Go through the commentary to look for bugs in the event flow
- Salary cap on eligibility for the seconds Potential point ($500k?)
- Add elements to front page: ladder, recent games, team stats, upcoming medal and trophy milestones... possibly merge with season page?
- Add ability to change position by spending Potential
- Add drop-down boxes to upgrade attributes and skills on List page
- Add Pressure trait based on games played
- Add ticket system

I haven't got that Collapse All button working yet, but it will happen.

m0nty

- Fix numbering bug for draft picks
- Amend draft so that you have a choice to make your last draft pick from the National or PSD
- New system for rejigging positions after the introduction of the sub
- Go through the commentary to look for bugs in the event flow
- Salary cap on eligibility for the seconds Potential point ($500k?)
- Add elements to front page: ladder, recent games, team stats, upcoming medal and trophy milestones... possibly merge with season page?
- Add ability to change position by spending Potential
- Add drop-down boxes to upgrade attributes and skills on List page
- Add Pressure trait based on games played
- Add ticket system

I am going to hold those two back for post-launch.

Boomz

I suppose I should test this out again >:D

charedblack

Loving playing the game! Great to waste many hours at work!!!

Few Things:
Tickets - Dont understand what they are or what they do! Read the manual and it doesnt really explain it for me! Either im stupid or perhaps it could be rewritten in a simple, dummies format!
Supporters - So stared out getting heaps of them, OTB style! Couldnt stop getting them! but now all I do is lose supporters! No matter what I do, i cant do anything but lose them in any match I play(well almost)! I win I lose them! I lose I gain them(sometime)! I play bigger and harder teams than me and lose, I lose them! I play smaller and easier teams than me and win and lose them! I have tried reducing the quality of my team to compete again smaller teams (but staying above 75%) and I really seam to lose them then! - Basically what im getting at is I have tried everything to keep supporters but just cant seem to! It is very frustrating! Once again not sure if its me or if there is a trick to it!
Incorrect Size - Still have a couple of players with negative weight/height! Think this has been fixed, as I have not drafted any since around season 2-4
Age/Value - Found that when a player gets nurfed due to age, his value does not always drop as well! So he will remain with a high value until you upgrade one of his stats and then his value drops to where it should be! ie. 11 year player worth 800k, next season loses say engine, but value remains at 800k, you then upgrade say his positioning and his value decreases to 400k!
Older Players - Found old players have little use in the game! Good and bad thing! Sort of once the hits season 9-11 they become useless and are overtaking but younger players coming through! This is the idea but what has become is players having 50-100 game careers as they become useful at season 4-6 and then become redundant in less than 3-6 seasons! Perhaps a boost to star younger players so they can be included at a younger age (the talent pool of draftees has dramaticly reduced since around season 6, used to get players worth 300k-340k as top level draftees but now struggle to get anything above 300k) or let games played be an experience factor! ie. add experience into the game so older players may slow down but gain with matches played! Perhaps look at positioning increasing with games played as players learn how to play at an older age! Would sort of help stop the 'production line' of players that seems to be happening! Just a thought!
Lack of opponents at higher levels - Not your fault, but when you start you get lots of team to play and compete against! Then as you get into the high levels, say $18mil+, there are not enough teams to play and you get stuck playing the impossible AFL teams and teams value $2mil+ more or less than you! Although not your fault, will come with age!
AFL Teams - Follows on from above: AFL teams are sooooo hard to beat, like dont bother playing them unless you are at least 1-2mil more than them!
Finals - Again sort of follows on from above: Finals are hard which is good! But they seem to be inconsistent! Made the finals in around season 6 and made the grand final! Fair effort! Then since then i have been unable to even win the elimination finals! My team is dramaticly better than the one I played with in season 6 (by around 4-6mil) but the finals seem to be soooo much harder
Collapse All Button - Doesnt work! Would love it too cos I hate having such massive squad selection list!
Home Ground - Would it be possible to be able to change your home ground? Say at the end of every 5 seasons you can change it?
(BTW im Leeds United in the game!)

Just my thoughts after 12 season! Have really, really enjoyed playing it and look forward to seeing what developments you make in the future!!!!!

Great stuff monty!

TKYC

Quote from: charedblack on February 03, 2012, 01:42:16 PM
Loving playing the game! Great to waste many hours at work!!!

Few Things:
Tickets - Dont understand what they are or what they do! Read the manual and it doesnt really explain it for me! Either im stupid or perhaps it could be rewritten in a simple, dummies format!
Supporters - So stared out getting heaps of them, OTB style! Couldnt stop getting them! but now all I do is lose supporters! No matter what I do, i cant do anything but lose them in any match I play(well almost)! I win I lose them! I lose I gain them(sometime)! I play bigger and harder teams than me and lose, I lose them! I play smaller and easier teams than me and win and lose them! I have tried reducing the quality of my team to compete again smaller teams (but staying above 75%) and I really seam to lose them then! - Basically what im getting at is I have tried everything to keep supporters but just cant seem to! It is very frustrating! Once again not sure if its me or if there is a trick to it!
Incorrect Size - Still have a couple of players with negative weight/height! Think this has been fixed, as I have not drafted any since around season 2-4
Age/Value - Found that when a player gets nurfed due to age, his value does not always drop as well! So he will remain with a high value until you upgrade one of his stats and then his value drops to where it should be! ie. 11 year player worth 800k, next season loses say engine, but value remains at 800k, you then upgrade say his positioning and his value decreases to 400k!
Older Players - Found old players have little use in the game! Good and bad thing! Sort of once the hits season 9-11 they become useless and are overtaking but younger players coming through! This is the idea but what has become is players having 50-100 game careers as they become useful at season 4-6 and then become redundant in less than 3-6 seasons! Perhaps a boost to star younger players so they can be included at a younger age (the talent pool of draftees has dramaticly reduced since around season 6, used to get players worth 300k-340k as top level draftees but now struggle to get anything above 300k) or let games played be an experience factor! ie. add experience into the game so older players may slow down but gain with matches played! Perhaps look at positioning increasing with games played as players learn how to play at an older age! Would sort of help stop the 'production line' of players that seems to be happening! Just a thought!
Lack of opponents at higher levels - Not your fault, but when you start you get lots of team to play and compete against! Then as you get into the high levels, say $18mil+, there are not enough teams to play and you get stuck playing the impossible AFL teams and teams value $2mil+ more or less than you! Although not your fault, will come with age!
AFL Teams - Follows on from above: AFL teams are sooooo hard to beat, like dont bother playing them unless you are at least 1-2mil more than them!
Finals - Again sort of follows on from above: Finals are hard which is good! But they seem to be inconsistent! Made the finals in around season 6 and made the grand final! Fair effort! Then since then i have been unable to even win the elimination finals! My team is dramaticly better than the one I played with in season 6 (by around 4-6mil) but the finals seem to be soooo much harder
Collapse All Button - Doesnt work! Would love it too cos I hate having such massive squad selection list!
Home Ground - Would it be possible to be able to change your home ground? Say at the end of every 5 seasons you can change it?
(BTW im Leeds United in the game!)

Just my thoughts after 12 season! Have really, really enjoyed playing it and look forward to seeing what developments you make in the future!!!!!

Great stuff monty!

Well done charedblack... agree! The game is super addictive. Supporters... seems easier to lose than hold. Older Players... finding the same. Cant seem to get a player to the 250 game mark without them losing skills. AFL Teams... dont even try them anymore. Too many 1.6.12 to 41.31.277 scorelines and -1'000s in fans. Finals... if lucky enough to play them I get thrashed, but do get fan bonuses. Collapse All Button... vitally needed!! Home Grounds... like the relocation idea. Also I would love to play at Western Oval, Lakeside Oval and all the old grounds. Then again, I'm old enough to remember them. Would also be interesting to 'manage' the grounds too... field condition, stands/capacity, corporate facilities etc (very financial, I know).

m0nty

Tickets - The way it's going to work is that you get 4 tickets to start with, and every time you play a game you use a ticket, and they take 2 hours to replenish. I haven't quite got it working yet so it isn't currently stopping your ability to play games.

Supporters - There is a trick to it. Play the +0 teams, keep winning more than you lose and play other popular teams so the crowds are big to maximise the bonus on your post-game fan roll, and keep earning milestone trophies. Also, in the full game there will be opportunities to add to your fans in other ways, such as "gifting" to your Facebook friends, though this won't be a huge amount (max of 5 per gift I think) and will be capped between games (max of 50 I think).

Incorrect Size - I have just fixed that.

Age/Value - I'll have a look at that bug.

Older Players - There will be extra traits given to experienced players which will help ameliorate these issues. Then again, it is pretty realistic, because 200-game players are pretty rare in today's AFL when you look at it. It is a meat market.

Lack of opponents at higher levels - I need at some point to boost the non-finals robot teams, plus add some more to give you more competition at higher levels.

AFL Teams - I don't find the robot teams that hard myself, with a team pretty much level with them.

Finals - I don't have a problems with finals being hard! :P

Collapse All Button - Yes, I am having a few issues getting that to work, but it's on the list.

Home Ground - Not a bad suggestion, though I think losing fans would be a big consequence.

Cicjose

is there a reason i can see the final score before the game has ended?

m0nty

Quote from: Cicjose on February 08, 2012, 09:09:31 PM
is there a reason i can see the final score before the game has ended?

It's because the result has all been worked out before you load the page, you're just seeing the replay.

charedblack

Quote from: m0nty on February 07, 2012, 05:09:09 PM
Supporters - There is a trick to it. Play the +0 teams, keep winning more than you lose and play other popular teams so the crowds are big to maximise the bonus on your post-game fan roll, and keep earning milestone trophies. Also, in the full game there will be opportunities to add to your fans in other ways, such as "gifting" to your Facebook friends, though this won't be a huge amount (max of 5 per gift I think) and will be capped between games (max of 50 I think).
Thanks for the reply monty!

Still cant seem to get the hang of supporters though!

This games seems to sum it up for me! - Play a better team, with more supporters, away from home and win, yet I lose supporters!

Manhattan Musk-Oxen ($21.244M) 11.3.69 vs Leeds United ($20.031M) 17.15.117.
Ground: Launceston. Crowd: 74,959 - 38,985 home, 29,123 away, 6,851 neutral. -78 new fans.

m0nty

Quote from: charedblack on February 09, 2012, 04:25:33 PM
Quote from: m0nty on February 07, 2012, 05:09:09 PM
Supporters - There is a trick to it. Play the +0 teams, keep winning more than you lose and play other popular teams so the crowds are big to maximise the bonus on your post-game fan roll, and keep earning milestone trophies. Also, in the full game there will be opportunities to add to your fans in other ways, such as "gifting" to your Facebook friends, though this won't be a huge amount (max of 5 per gift I think) and will be capped between games (max of 50 I think).
Thanks for the reply monty!

Still cant seem to get the hang of supporters though!

This games seems to sum it up for me! - Play a better team, with more supporters, away from home and win, yet I lose supporters!

Manhattan Musk-Oxen ($21.244M) 11.3.69 vs Leeds United ($20.031M) 17.15.117.
Ground: Launceston. Crowd: 74,959 - 38,985 home, 29,123 away, 6,851 neutral. -78 new fans.


Dude, you've got 54,000 fans already, that's almost maxed out your assistants. The game is built so that getting to 60,000 is supposed to be bloody hard. It is working as designed.

charedblack

Quote from: m0nty on February 09, 2012, 09:19:27 PM
Quote from: charedblack on February 09, 2012, 04:25:33 PM
Quote from: m0nty on February 07, 2012, 05:09:09 PM
Supporters - There is a trick to it. Play the +0 teams, keep winning more than you lose and play other popular teams so the crowds are big to maximise the bonus on your post-game fan roll, and keep earning milestone trophies. Also, in the full game there will be opportunities to add to your fans in other ways, such as "gifting" to your Facebook friends, though this won't be a huge amount (max of 5 per gift I think) and will be capped between games (max of 50 I think).
Thanks for the reply monty!

Still cant seem to get the hang of supporters though!

This games seems to sum it up for me! - Play a better team, with more supporters, away from home and win, yet I lose supporters!

Manhattan Musk-Oxen ($21.244M) 11.3.69 vs Leeds United ($20.031M) 17.15.117.
Ground: Launceston. Crowd: 74,959 - 38,985 home, 29,123 away, 6,851 neutral. -78 new fans.


Dude, you've got 54,000 fans already, that's almost maxed out your assistants. The game is built so that getting to 60,000 is supposed to be bloody hard. It is working as designed.
Ahhhhh I see now!
Yeah I had well over 60k fans at one stage! So can see why im having them cut back!

Nieso FC

Monty, you may have mentioned this previous but can you save your team?

I have played several games, left the computer, logged back on and had to start my selections again. This has occurred twice now.

Why cant I revisit my original squad?

m0nty

Quote from: Nieso FC on February 11, 2012, 11:29:28 AM
Monty, you may have mentioned this previous but can you save your team?

I have played several games, left the computer, logged back on and had to start my selections again. This has occurred twice now.

Why cant I revisit my original squad?

If you login and go back to the front page, your team should be listed there with a link to the relevant page.

Nieso FC

Went back Monty and it stated the following

COMPETITION:       COACH:

This is not your team. You cannot view its players.