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Mr Football beta test

Started by ben1994, April 30, 2011, 12:37:08 AM

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TKYC

Interesting stats...
Oppositions best
Dane Swan      39kicks   4h-balls   29cont.posns   4marks   6tackles   0hitouts      5goals.1   193 DTpts

My Best (ruck)
Jason Alder    8kicks   7h-balls   2cont.posns   5marks   2tackles   16hitouts      1goal.0   83 DTpts



TKYC

Another interesting idea (and maybe difficult to implement)...
While the game progesses and you have an injury (red cross mark type) that means bringing on the sub, is there any way you could program a stoppage to the game run so that the manager (i.e. ME) can then bring on the sub into a suitabel position, and move another player from one spot to fill the injured player?

I ask as I have seen backs playing at ruck slots or FF.
Given a choice, i am sure managers could find a better balance.


TKYC

Quote from: m0nty on January 23, 2012, 12:47:12 PM
First off, I have only just actually implemented the new fan delta rules.

Second, I specifically do not want teams with 100,000 fans. The fans number is supposed to be reasonably similar to AFL club membership levels, such that 30,000 is average and 60,000 is about as much as you could realistically hope for. If you get above 60,000, expect the rules to drag you down to 60k as much as possible. You'd pretty much have to win the flag every year to stay above 60k, or at least that's my hope.

In short: the smart move is to find all the +0 sides and play them, and make up fans in +500 chunks through trophies for statistical milestones.

Fair enough... will battle on.
Remaining problem is to play the +0 fan delta sides and TRY TO WIN ONE!

m0nty

Quote from: TKYC on January 23, 2012, 01:10:01 PM
Another interesting idea (and maybe difficult to implement)...
While the game progesses and you have an injury (red cross mark type) that means bringing on the sub, is there any way you could program a stoppage to the game run so that the manager (i.e. ME) can then bring on the sub into a suitabel position, and move another player from one spot to fill the injured player?

I ask as I have seen backs playing at ruck slots or FF.
Given a choice, i am sure managers could find a better balance.

Two things there:

1. I am planning on creating some more code to rejig the positions when the sub comes on, rather than a single straight swap, to make it more realistic.

2. Stopping the game for decision making is not an option at the moment. That implies a whole other set of rules which I am not going to spend time implementing for launch. That will happen eventually, but you'll have to wait for "synchronous" matches. There was another thread on that issue itself.

bomberboy0618

How do I start a new team? I want to try a particular strategy.

m0nty

Quote from: bomberboy0618 on January 23, 2012, 01:49:42 PM
How do I start a new team? I want to try a particular strategy.

Go to the front page and there's a button.

http://www.fanfooty.com.au/mrfootball

TKYC

Geez... what happened here???

QuoteBurnley Tunnellers stuff around with it in midfield for a while with Astbury, Tuck, Vickery and Riewoldt.
Foley streaks away from Kennedy and looks for a target inside forward 50.  +2 24.12
Riewoldt marks unopposed, draws Outen with a handball and sets up a teammate.  +3 24.26
Norm Outen has broken a bone and is out for six matches while he recovers.
Goal scored by Mitch Morton. ... Burnley Tunnellers 13.7.85 vs Poor Old Mr. Ballsack 12.10.82 (Burnley Tunnellers by 3).

Somehow seriously injured (for 6 wks) after being drawn into a baulk!

m0nty

Stop whining Craig, and take it like a man.  ;)

SydneyRox

#578
Just a small non technical issue I have noticed. I had pick 1 in the draft, then the bot sequence also started at pick 1.

From that point I couldnt see a duplication

Also, I recall seeing somewhere that you could upgrade a stat to 11, does that work yet?

Doogie

Hey Monty,
Having this occur quite a bit lately:

Sheehy sprints away from Porter and launches a bomb from nine-pointer range. +4 30.47
Snap missed everything by Mitch Sheehy.Goal scored by Kevin Ablett. ... Pickle 9.12.66 vs Angry Beavers 11.10.76 (Angry Beavers by 10).
... Pickle 9.12.66 vs Angry Beavers 11.10.76 (Angry Beavers by 10).

It says a goal has been scored, but doesnt have any change on the scoreboard....

Boomz

Have the same thing happening as doogie.

m0nty

Quote from: SydneyRox on January 23, 2012, 05:07:31 PM
Just a small non technical issue I have noticed. I had pick 1 in the draft, then the bot sequence also started at pick 1.

From that point I couldnt see a duplication

Also, I recall seeing somewhere that you could upgrade a stat to 11, does that work yet?

That pick thing is a known bug, yep.

You won't be able to upgrade a stat to 11 via normal means. I'm planning on random events to allow it at some stage, but it hasn't been implemented yet.

TKYC

I'm guessing you know this already, but the Kew Cottagers rucks are shocking!
Never seen more than 10 hitouts collectively.

m0nty

I have just been tweaking the robot sides up, actually. You should see a better contest out of them if your selected side is $20M or more.

m0nty

- selection not reverting to last teamsheet bug
- Tall bug whereby the bonus doesn't increase when height increases in preseason
- sub gets subbed in, either to replace first injured player, or at 15 minute mark of Q3 if no one is injured (red bib goes to the most fatigued in the cheapest 11).
- sortable list page
- integrate the finals teams into regular ladder play by making them playable in H&A as robot opponents
- balance finals teams to reflect relative team values
- random events... probably not for games just yet, but at least implement some of them for training
- make sure every assistant coach is operational
- change drafts after first season so that your first pick is dependent on your previous season's performance... you only get pick #1 if you get four wins or less, for example... if you make finals you get a much lower first pick
- revamp for match page, make it more easily viewable on one screen without as much scrolling
- have the match commentary progress through the quarters in updates rather than just all the text appear at once
- update Rules document to reflect recent changes

The robot teams corresponding to finalists have all been tweaked upwards.