My way of getting through the byes with (hopefully) 2 donuts

Started by Scrads, February 12, 2012, 02:27:27 AM

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Scrads

Let me just firstly say that most of you will already know most of this, but I thought I would just share how I am going about avoiding ducks in the byes. I am starting with almost the exact same team I would start if there were no byes, the only thing I would change would maybe be 1 or 2 rookies tbh.

For starters, my structure going into the byes will be 7-11-12. This may seem odd to you, but my rucks will be 1-2-1 which everyone usually assumes to be 2-1-1 so this is not a problem as the rucks will never have a zero (barring an injury/non-slection of a 11/13 player in round 12)

Anyways, my backs, mids, rucks and backs will look something like like this. (Its worth noting this isnt exactly how my team will start from scratch, just more what I am aiming towards being by round 11)

B: 2-3-4
M: 2-3-3
R: 1-2-1
F: 2-3-4

Note: all 4 of my round 13 forwards are premiums, and therefore this is where my 2 0s are conceded.

Anyways, it means i only have 2,2,1 and 2 round 11 bye players so selection-permitting, I will have a full field that round. So in between round 11 and 12, I am going to trade one back, one mid and one forward (all to round 11 players, at this stage it will be 2 downgrades and 1 upgrade if possible, but maybe 2 upgrades if i have the cash and/or the desirable players to upgrade too.)

So now I have

B: 3-2-4
M: 3-2-3
R: 1-2-1
F: 3-2-4

Which is 2-2-2-2 over round 12 which again means selection-permitting I have no 0s. Now for round 13, I am going to trade 2 backs and 1 mid (keeping in mind all my forwards at this stage should all be premiums) which will leave me with

B: X-X-2
M: X-X-2
R: 1-2-1
F: 3-2-4

Meaning for this round I am losing 2,2,1 and 4 players, and this is where my 2 zeros will come. I think this plan has a large chance of succuess, mainly because with 6 trades, I will obviously be able to use those to bring in players who will be playing (and hopefully 3 of those will be premiums) so it means that I can offload someone who isnt playing and keep those who are. Obviosuly this isnt foo proof, but I will be happy if this keeps me to 2, 3 or 4 0s without having any effect on the starting players I want.

If I play my team right, I also may be able to complete my team into 22 premiums during the byes if I can do the upgrades correctly beforehand, but if not at least soon after.

BGK

Nice write up Scrads. Like you said this is selection permitting. If anyone actually makes it through the byes and only has 2 donuts I will be very surprised. But with careful planning and alot of luck this could see you limit the damage come the byes. I'm loosely basing my team around this too. I don't feel that you have to start the season with a specific amount of players from each week, as long as you work towards it throughout the year.

PowerBug

Good write up, only problem is, you are now picking players based around the byes, and scoring potential is lowered by doing so. :(

itchytradefinger

A great write up Scrads, you've made things nice and clear.

Colliwobblers

that sums it up but as you know it doesnt matter whe nyou takethe byes you can set up to take 2 donuts over any of the rounds together as you did or split depending on the set up you go into round 11 with.

But without DPP rucks you get 2 donuts that cannot be avoided it is just a choice you have as to WHEN to take them.

and i guess if your prefered team is worth picking anyway or trading to by round 11 to be set up in a way to take an EXTRA donut or more.

http://www.fanfooty.com.au/forum/index.php/topic,48037.0.html

thats my plan, with my current team and rucks (ignore the trades- some might be upgrades or downgrades, they are just there to show as an example the trades from one bye round player to the bye round player it needs to be - i may not even have the players by then, but it is an example of stucture and setup and trading not exact players)

Ziplock

picked a random topic to vent :P

imo, VS/CD aren't going to make an easy way to circumvent the byes completing (like the EPL unlimited/ reversible trades), they should at least be allocating a total of 11-12 trades to be used over the 3 rounds. Just so we don't automatically concede doughnuts (since the dpp ruck plan isn't really viable tbh)

Torress

correct me if i'm wrong someone, but my rucks are:

mummy, leuy, big O and giles

leuy and giles bye in round 11 - mummy and big O in
mummy and big O bye in round 12 - leuy and giles in
round 13 i have 4 to choose from.

albeit these guys have to be available but if they are i don't see a donut???   i keep reading how its impossible to not have a donut somewhere in the rucks.. am i missing something here as if these guys are all in i wouldn't recieve a donut?

Colliwobblers

Quote from: Torress on February 15, 2012, 05:06:01 PM
correct me if i'm wrong someone, but my rucks are:

mummy, leuy, big O and giles

leuy and giles bye in round 11 - mummy and big O in
mummy and big O bye in round 12 - leuy and giles in
round 13 i have 4 to choose from.

albeit these guys have to be available but if they are i don't see a donut???   i keep reading how its impossible to not have a donut somewhere in the rucks.. am i missing something here as if these guys are all in i wouldn't recieve a donut?

its not the ruckmen that give you the donut with those rucks it works like this.

say you go into round 11 with 8 round 11 bye players 11 from round 12 and 11 from round 13.

you get no dount for yound 11, all 8 with that bye are on the bench,

then at the start of round 12 you need to trade 3 of your round 12 bye players out and trade in 3 round 11 bye players.

this leaves you 8 round 12 bye players all on the bench = no donut.

NOW at the start of tound 13 you have those 11 round 13 bye players you trade 3 out for any round 11 or 12 bye players.

this leaves you with 8 round 13 bye players = THEY DO NOT ALL FIR ON THE BENCH.

Why because you still have to have 2 of your 4 rucks on the bench which are all round 11 and 12 bye players.

SO....... you have 8 round 13 bye players to go on ONLY 6 bench spots = 2 donuts. unavoidable without DPP rucks.

you can go into round 8 with 8-12-10 and you get a donut round 12 and 1 round 13 instead,

you can mix it up a number of ways to CHOOSE when you get the donuts

BUT YOU WILL GET 2 NO MATTER WHAT, unless you use dpp rucks.

Torress

by the way i really hope i get to hant colliwobblers again this year!!

mate gold - i get it now as i've read alot of ppl saying without the use of dpp rucks your stuffed. i get the whole rowe thing now! some cheeky downgrades for playing rookies would be handy during this time.

i've become fairly settled with who i'm picking but the more and more you look at byes, the more stress that occurs!!
i think you might as well go for the best team with a general spread of bye premos on each line. rather than just go for a more pure bye picked team. there will be carnage - it will make or break your overall - if you kill it during the byes you will get ahead of ALOT of other teams. its bloody vital this year!!

Colliwobblers

yep exactly, i wouldnt pick a dud over a premium just t avoid a donut, but there are plenty of good options to have a great side from round 1 and still minimize donuts.

Rowe is a potential good dpp ruck the problem is finding one to go with him :)

auscoyote

Bloody Hell CW, now ya got me thinking of it.LOL :)
Would ya dpp rucks have to be on opposite byes? They would wouldn't they :-\
This is flowering hard but probably deserves some more thought god damn it!
Anything to get an edge though. Sufin fckin rutng mutn mutter mutter  >:( ;D

Colliwobblers

LOL yeah it'll do your head in, dpp rucks on seperate byes yes. but i wouldnt start dpp rucks maybe a good idea to upgrade to roughead before byes, but no certainty he will be back playing or fit. i think you would start rowe fwd if you were going to try it and bring roughead in for giles or stephensen in round 9-10. you would have to have roughhead and rowe in and your bye structure set at 8-11-11 or 8-12-10 before tound 11 kicks off the nin round 13 the dpp switch would save you one of the 2 compulsory donuts.

i havent worked it through yet because i have no intention of doing it. even if roughead is back in time there is no guarantee he will be at his best so it could cost you 2 trades getting him in and back out again, and or it could cost you a lot of lost points.

auscoyote

 ??? ???
My sentiments exactly, Well thats to say it got too confusing for me to work out the dpp rucks. As you say a lot of what ifs, and for what, a head-ache and and 1 less donut=100pts tops. Some clever barbie will work it out though and come the byes i might be thinking shower, i wish i thought of that lol

Ziplock

love this spreadsheet. I remember last year someone did it so you could see like points per dollar, was awesome :P

Grannyboy

Yeah I agree with this, taking the 0's in the forward line too.