It has lately been revealed that the trading system for SuperCoach and DreamTeam 2012 is going to change. They are apparently changing it to a more user friendly trading system which doesn't adavantage the "experienced" supercoachers. Fantasy Freako broke the news on Twitter last week and it is being heavily rumoured to be changed to one of these options.
-Rolling Lockout (Players are locked out when their games starts letting us bench/trade subs and late withdrawels.)
-Reversable Trades (Trades being able to be changed up until the Friday before the game.)
-Unlimited trades per week (Unlikely but being rumoured.)
Would you like these options?
This is one of the stupidest ideas I have ever seen. It will lead to higher scores, and careful captain choices has gone out the window as you get 2 bites at the apple every week using the loophole. Reversable trades I dont like, but I can see their point, but rolling lockout just seems ridiculous. Slowly taking the skill out of the game.
I doubt anyone of those will happen. 1st most likely out of those however.
rolling lockout is pretty good, but who can keep up with all the late changes? for example ur out and about and ur opponent is at home on his pc, you pretty much need NO LIFE for these changes to happen
LEAVE IT ALONE!!!!!!!!!!!!!!!!!
Have to agree highly unlikely to happen and really agree with C Dogg that a rolling lock out will advantage those that constatntly sit on their PC's as oppossed to those who are out and about eg Weddings, Kid's sports etc. Takes the skill out of the game as part of the skill is ensuring you have the right emergency in place to cover any last minute withdrawals. 7:40 Lock outs on Friday night way to go.
Quote from: Ringo on October 03, 2011, 12:13:29 PM
Have to agree highly unlikely to happen and really agree with C Dogg that a rolling lock out will advantage those that constatntly sit on their PC's as oppossed to those who are out and about eg Weddings, Kid's sports etc. Takes the skill out of the game as part of the skill is ensuring you have the right emergency in place to cover any last minute withdrawals. 7:40 Lock outs on Friday night way to go.
The arguments for this I have heard are that with everyone having a smart phone nowdays means the site can be accessed pretty much everywhere.
Quote from: bomberboy0618 on October 03, 2011, 12:35:13 PM
Quote from: Ringo on October 03, 2011, 12:13:29 PM
Have to agree highly unlikely to happen and really agree with C Dogg that a rolling lock out will advantage those that constatntly sit on their PC's as oppossed to those who are out and about eg Weddings, Kid's sports etc. Takes the skill out of the game as part of the skill is ensuring you have the right emergency in place to cover any last minute withdrawals. 7:40 Lock outs on Friday night way to go.
And it is the same as all the NFL related fantasy competitions. They operate in a similar way with a rolling lock out which the AFL games should incorporate as well.
The arguments for this I have heard are that with everyone having a smart phone nowdays means the site can be accessed pretty much everywhere.
I don't get the Rolling Lockout
+Has anyone thought of a wild-card to be used?
Excatly right Luigi the wildcard would be excellent, They use the wildcard in the epl fantasy league you get 2 a lot of people use the wildcard early in the season then close to the end this would allow hundreds of fantasy coaches to freshen up their teams that have been ravaged by injuries
I actually dont mind the reversible trades, because some people do get burnt hard when they trade early and heath shaw goes and screws everybody over.
Quote from: Jugganauts on October 03, 2011, 03:11:32 PM
Excatly right Luigi the wildcard would be excellent, They use the wildcard in the epl fantasy league you get 2 a lot of people use the wildcard early in the season then close to the end this would allow hundreds of fantasy coaches to freshen up their teams that have been ravaged by injuries
Though how would a wild card work for supercoach/dreamteam. A wild card works for epl fantasy because you dont lose points when you trade players. Though for supercoach what can occur, you get an extra 50K for one trade? or you just have an extra trade for round eg you make 3 trades in 1 round? Wildcard wouldn't work for sc/dt
Just remember guys Virtual Sports are trying to make it easier for the non-serious players.
Quote from: Barlow 21 on October 03, 2011, 03:49:56 PM
Just remember guys Virtual Sports are trying to make it easier for the non-serious players.
It isn't hard as it is.
Quote from: popedelio on October 03, 2011, 03:28:39 PM
I actually dont mind the reversible trades, because some people do get burnt hard when they trade early and heath shaw goes and screws everybody over.
Quote from: Jugganauts on October 03, 2011, 03:11:32 PM
Excatly right Luigi the wildcard would be excellent, They use the wildcard in the epl fantasy league you get 2 a lot of people use the wildcard early in the season then close to the end this would allow hundreds of fantasy coaches to freshen up their teams that have been ravaged by injuries
Though how would a wild card work for supercoach/dreamteam. A wild card works for epl fantasy because you dont lose points when you trade players. Though for supercoach what can occur, you get an extra 50K for one trade? or you just have an extra trade for round eg you make 3 trades in 1 round? Wildcard wouldn't work for sc/dt
Yes it would. Towards finals make downgrades for a couple of weeks and then use the wildcard and make more upgrades then otherwise possible.
can't help but think of the old saying
"if it ain't broke don't fix it"
;)
Quote from: DazBurg on October 03, 2011, 03:57:41 PM
can't help but think of the old saying
"if it ain't broke don't fix it"
;)
I agree. I hope it doesn't get changed but it is very likely it will. :(
Quote from: Barlow 21 on October 03, 2011, 04:07:17 PM
Quote from: DazBurg on October 03, 2011, 03:57:41 PM
can't help but think of the old saying
"if it ain't broke don't fix it"
;)
I agree. I hope it doesn't get changed but it is very likely it will. :(
I disagree. I don't see any reason for DT & SC to change it's rules.
Wildcard is just stupid as it takes away skill and just adds more luck. Unlike EPL Fantasy you have over 30 players unlike EPL where you have about 14 ::)
So you agreeing with me and Daz or ?
Quote from: Barlow 21 on October 03, 2011, 06:44:41 PM
So you agreeing with me and Daz or ?
Daz. I'm disagreeing with you.
Quote from: Master Q on October 03, 2011, 07:12:01 PM
Quote from: Barlow 21 on October 03, 2011, 06:44:41 PM
So you agreeing with me and Daz or ?
Daz. I'm disagreeing with you.
So don't fix it or do? Cause all 3 of you seem to be agreeing to
not fix it?
I'm also thinking that they shouldn't change it, it just takes out the skill of a good coach and choosing the right players and having good emergency cover. Too many kids as it is, especially in live chat..
Just read Moneyball, and loved the section on them talking about the emotional/psychological strength of players...Shaw would be one of those players that you wouldn't risk having in your team, though Darling did prove the chance was worth it.
Quote from: demon_spud on October 03, 2011, 08:25:32 PM
Quote from: Master Q on October 03, 2011, 07:12:01 PM
Quote from: Barlow 21 on October 03, 2011, 06:44:41 PM
So you agreeing with me and Daz or ?
Daz. I'm disagreeing with you.
So don't fix it or do? Cause all 3 of you seem to be agreeing to not fix it?
I'm also thinking that they shouldn't change it, it just takes out the skill of a good coach and choosing the right players and having good emergency cover. Too many kids as it is, especially in live chat..
Just read Moneyball, and loved the section on them talking about the emotional/psychological strength of players...Shaw would be one of those players that you wouldn't risk having in your team, though Darling did prove the chance was worth it.
well i'm saying leave it the way it is
thats what makes it fun the fact it is all down to good strategy
I agree with most, if not all of you. But especially DazBurg-- "if it ain't broke don't fix it". Being in the "upper age group", i beleive a lot of the people that i know would find it all to hard, ie growing kids- sports-work engagements -life in general. I for one own a basic mobile- phone (work- emergencies-bail my son out lol) to worry about all these changes I honestly think this will take the skill and good team management away from the game. Ringo's spot on 7;40 , lock out time!! Thats my 2 cents worth. Wont be happy Jan!!!!!!
Quote from: Dudge on October 03, 2011, 09:30:50 PM
I agree with most, if not all of you. But especially DazBurg-- "if it ain't broke don't fix it". Being in the "upper age group", i beleive a lot of the people that i know would find it all to hard, ie growing kids- sports-work engagements -life in general. I for one own a basic mobile- phone (work- emergencies-bail my son out lol) to worry about all these changes I honestly think this will take the skill and good team management away from the game. Ringo's spot on 7;40 , lock out time!! Thats my 2 cents worth. Wont be happy Jan!!!!!!
Hear Hear
well said 8)
I'll rate the first one, rolling lockout. If fact, I believe I was suggesting such a rule l
this season. It removes an element of luck with the substitution rule, which, let's be frank, it's just luck as to who get or doesn't get selected at least half the time. If I was them I would be removing the loophole rule bug, to stop, as someone said, having two bites of the apple.
I only started playing DT and SC for the last 5 rounds of the year, but they shouldn't change the trading system to suit rookies such as myself. Let us learn the hard way - thats where the fun comes in later on - the satisfaction of overcoming the challenges with little help. Only reversable trades sounds ok, but we should only have maybe 2 in the season, or trading just happens for the sake of trading. Wild cards could possibly work with injuries/surgery/resting in the final round. Like others have said, a rolling lockout suits those that can sit on their computer or continuously check their phone all day.
I personally have no problem with the current system, so there is no need to change it.
I dont like any of them, except maybee a rolling lockout for subbing but not trading. Casptain and VC must be locked beofre the round to avoid the loophole.
The only thing i want to see is you can move your team around when you are trading. This really annoyed me when i was playing this year with heaps of DPP. So lets say i have Franklin and he gets a season ending injury and i want to trade him out but i dont want to get any forwards instead i can get rid of him than put a guy like issac smith who is on my mids bench in his place and than i trade in ablett with the money.
the game is already easy enough the DPP rule above is a smart move that makes the game better for all users without dumbing it down so serious Dters dont feel cheated.
Personally i hate the wildcard rule. The only way it would work is one week (your wildcard week) you can do lets say 3 or 4 trades that week, and these still come of your total of 20 trades. Also back to 20 trades.
Yeh i think that the trading system is best left untouched. I cant see any of the suggested changes increasing the amount of people who play DT/SC, which i assume would be a key element in making the changes. The only thing that i feel would be necessary out of all suggested would be the reversable trades up until lockout. Even with that though i can only think of one instance where it would have been of significant use, with that being Heath Shaws suspension. Yet if your forced to trade early due to other commitments before lockout, then you wont benifit from it anyway.
Quote from: Holzman on October 04, 2011, 03:54:01 AM
I dont like any of them, except maybee a rolling lockout for subbing but not trading. Casptain and VC must be locked beofre the round to avoid the loophole.
The only thing i want to see is you can move your team around when you are trading. This really annoyed me when i was playing this year with heaps of DPP. So lets say i have Franklin and he gets a season ending injury and i want to trade him out but i dont want to get any forwards instead i can get rid of him than put a guy like issac smith who is on my mids bench in his place and than i trade in ablett with the money.
the game is already easy enough the DPP rule above is a smart move that makes the game better for all users without dumbing it down so serious Dters dont feel cheated.
Personally i hate the wildcard rule. The only way it would work is one week (your wildcard week) you can do lets say 3 or 4 trades that week, and these still come of your total of 20 trades. Also back to 20 trades.
oh yeah, I should have clarified I support it for substitutions, for actual trading... not as much.
Yerp, I like the dpp idea as well. Was also something that pissed me off this season.
Reversible trades until lock out I've been saying should be in for years! So yay!
I think the rolling lockout is not a bad option, so we can change any player who starts as a sub. It is the only part of the game that annoys me. It can cost you a game to a much lesser opponent. You can see why they would want to do this, it would keep more people logged on their sites for longer.
The other 2 changes i think are un called for.
Quote from: 8-6 Suited on October 03, 2011, 03:53:20 PM
Quote from: Barlow 21 on October 03, 2011, 03:49:56 PM
Just remember guys Virtual Sports are trying to make it easier for the non-serious players.
It isn't hard as it is.
And a rolling lockout would just make it harder for non-serious players who aren't willing to sit there and change their team around before every match anyway
Yeah, I think I'm with you pyro, and the rolling lock out is probably not the way to go.
But what is wrong with reversible trades until lock-out?
I guess, but then you can be trading your players in and out all week...
Quote from: Master Q on October 04, 2011, 12:05:21 PM
I guess, but then you can be trading your players in and out all week...
We basically do that anyway don't we? I'm not sure how it can hurt.
Quote from: ossie85 on October 04, 2011, 07:10:48 AM
Reversible trades until lock out I've been saying should be in for years! So yay!
Thats the only rule I like. The rest can get flowered haha
The only one that doesn't seem to make much of a difference is the reversable trades.
I also like reversable trades but the only problem as I see it is technical in that would the servers be able to cope with possible increased traffic at the last minute. I know a couple of times I had trouble trying to trade prior to lock out due to slowness of system and as I result I usually completed trades Thursday night or Friday morning to avoid this peak time. Would have liked the opportunity once or twice to reverse due to late changes,
If rolling lock out is to be implemented as Holz has said Captain and V/c must be locked at Friday Lockout.
Quote from: DazBurg on October 03, 2011, 03:57:41 PM
can't help but think of the old saying
"if it ain't broke don't fix it"
;)
Agree with that.
Well one thing that makes me think they might do the rolling lockout is advertising. The ads on their website and smart phone aps earn more the more clicks they're getting. Rolling lockouts would have people logging on more often than they do.
how would reversible trades work anyway? E.g. you bring a player in for someone, then you remove him for someone else before Friday, and overall you use up only one trade?
Quote from: Voldemort on October 13, 2011, 01:01:48 PM
how would reversible trades work anyway? E.g. you bring a player in for someone, then you remove him for someone else before Friday, and overall you use up only one trade?
Reckon it would simply be a 'reset' button.
So you make your trade, but if your not happy with it later on, press the reset button, and your team goes back to what it was before you traded that week.
but that removes a bit of fun out of the game, if someone flowers up, tough luck haha
that to me, takes the skill out of the game
admittedly i made mistakes last year but im now a better player for it
all this will do is bring those too lazy to do the research into play
for their leagues or overall
Quote from: Cicjose on October 13, 2011, 04:41:10 PM
that to me, takes the skill out of the game
admittedly i made mistakes last year but im now a better player for it
all this will do is bring those too lazy to do the research into play
for their leagues or overall
100% agree, many hardcore coach shed blood, sweat and tears and the current system is just about as good as it can get, for me anyway, so leave it as it is
If they change it we should all go on STRIKE ;D
rolling lockout is a great idea
wouldnt mind seeing a wildcard where you can pick your team again for the salary cap you have only for one week like in soccer. Advantages the good coaches with high value teams and stops mid season whinging
Quote from: Fyfe_gun on October 15, 2011, 01:19:29 AM
rolling lockout is a great idea
wouldnt mind seeing a wildcard where you can pick your team again for the salary cap you have only for one week like in soccer. Advantages the good coaches with high value teams and stops mid season whinging
stupid idea fill your team with all rookies, 8-10 weeks later play the wildcard and pick a team full of premiums. It works in the EPL game becasue you dont have players who can triple in value or more.
I was gonna say the same holz, but was lawy. It would cause everyone's team's to be too similar- guns n rooks strat would dominate in every serious team, and anyone considering differently would just be laughed at and no competition (unless they happened to pick every single best smokie for every position:.)
Agree with Holz and Zippy.
What do people think of say a system where you can do more than 2 trades a week, but each additional trade costs you 50 points? Just something I'm pondering.
So you can do 2 trades for free, but a 3rd trade costs you 50 points, and a 4th costs you another 50 points etc?
Seems odd sometimes that we're forced into donuts sometimes, never really happens in the real stuff!
Nah don't really like it. Again takes skill out the game.
Quote from: Master Q on October 15, 2011, 06:47:55 PM
Nah don't really like it. Again takes skill out the game.
On the contrary, I think it would add skill to the game. Is losing 50 points now better than saving a trade for later in the year? Or risking that your new player actually scores above 50... All sorts of conundrums. Still the same amount of trades per year, but doesn't give anyone a huge advantage
If you were going for your League before a big game you could throw one and fix up your team by making like 5 trades...
Quote from: Master Q on October 15, 2011, 06:56:08 PM
If you were going for your League before a big game you could throw one and fix up your team by making like 5 trades...
At the cost of 150 points, and then you wouldn't have those extra 3 trades later on
So ???
Quote from: ossie85 on October 15, 2011, 06:55:06 PM
Quote from: Master Q on October 15, 2011, 06:47:55 PM
Nah don't really like it. Again takes skill out the game.
On the contrary, I think it would add skill to the game. Is losing 50 points now better than saving a trade for later in the year? Or risking that your new player actually scores above 50... All sorts of conundrums. Still the same amount of trades per year, but doesn't give anyone a huge advantage
Similar to the Footy Tips fantasy game
Quote from: Master Q on October 15, 2011, 08:34:24 PM
So ???
I agree with Q. If you're playing a ghost ship one round, and you're purely focused on league, you can just get your team prepped for a bigger matchup.
Quote from: Ziplock on October 15, 2011, 11:51:53 PM
Quote from: Master Q on October 15, 2011, 08:34:24 PM
So ???
I agree with Q. If you're playing a ghost ship one round, and you're purely focused on league, you can just get your team prepped for a bigger matchup.
How is that different to the current set up though?
ok, so atm you may trade off like 2 players to get a shower load of casdh to upgrade another 2 next week right.
But, if the team you're playing is really shower and averaging like 1300 points, you can easily afford to trade off like 6 players, losing 300 points, but still winning your ,atch comfortably. That could mean like 5 upgrades in 2 weeks without any real loss.
Quote from: Ziplock on October 16, 2011, 05:36:22 AM
ok, so atm you may trade off like 2 players to get a shower load of casdh to upgrade another 2 next week right.
But, if the team you're playing is really shower and averaging like 1300 points, you can easily afford to trade off like 6 players, losing 300 points, but still winning your ,atch comfortably. That could mean like 5 upgrades in 2 weeks without any real loss.
That is true, but surely if you did that one of two things would happen
- you'd either run out of trades quickly
- or you hardly used trades at the beginning of the year
So it doesn't give anyone a significant advantage over the whole year at all.
Is just an idea :) Another one I'd like to see is that all players be able to moved into any position
I.e. if you have 9 forwards playing, but only 6 backmen are named, you are able to move one of your forwards down back. BUT only half that player's score counts. So all players can move anywhere, but only score fully if they are in the correct position. Mostly because it seems strange that if you have if 25 fit players you can't field an entire team (as if Collingwood say "crap, we only have 6 forwards available, better play a man down this week instead"
that one I wouldn't mind that much. But be prepared now for everyone doging about how it would destroy necessary depth in teams :P
leave as is ,its too early for more conFUSION :o